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In just 24 lessons of one hour or less, "Sams Teach Yourself JavaScript in 24 Hours"helps you learn the fundamentals of programming using the JavaScript language. Designed for beginners with no previous programming experience, this book s straightforward, step-by-step approach shows you how to use JavaScript to add a wide array of interactive features and effects to your web pages. Every lesson builds on what you ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common JavaScript programming tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to: Use JavaScript to build dynamic, interactive web pages Debug scripts Create scripts that work in all browsers Write clear, reliable, and reusable code Use object-oriented programming techniques Script with the DOM Access JSON data Work with HTML5 and CSS3 Leverage the popular jQuery library Control CSS with simple JavaScripts Read and write cookies Use some of the new ECMAScript 6 features today Get started with frameworks such as AngularJS Build browser add-ons and extensions Who This Book Is For: Those who have at least a basic understanding of HTML and web page design in general and want to move on to adding some extra interactivity to your pages. Those who currently code in another programming language and want to see what additional capabilities JavaScript can add to your armory Someone who has never done any computer programming. Browse through an HTML primer before using this book. You don't need to be an HTML expert to use JavaScript but should have a basic understanding. Contents at a Glance: Part I: First Steps with JavaScript 1Introducing JavaScript 2Writing Simple Scripts 3Using Functions 4DOM Objects and Built-in Objects Part II: Cooking with Code 5Numbers and Strings 6Arrays 7Program Control Part III: Objects 8Object-Oriented Programming 9Scripting with the DOM 10Meet JSON Part IV: HTML5 and CSS3 11JavaScript and HTML5 12JavaScript and CSS 13Introducing CSS3 Part V: Using JavaScript Libraries 14Using Libraries 15A Closer Look at jQuery 16The jQuery UI User Interface Library 17Ajax with jQuery Part VI: Advanced Topics 18Reading and Writing Cookies 19Coming Soon to JavaScript 20Using Frameworks 21JavaScript Beyond the Web Page Part VII: Learning the Trade 22Good Coding Practice 23Debugging Your Code 24JavaScript Unit Testing Part VIII: Appendices ATools for JavaScript Development BJavaScript Quick Reference ", In just 24 lessons of one hour or less, you can learn how to create dynamic, interactive Web pages with the popular and ubiquitous JavaScript web programming language. Using a straightforward, step-by-step approach, each lesson in this book clearly and carefully walks you through basic concepts and techniques, and helps you learn the essentials of JavaScript programming from the ground up. Learn how to...Use JavaScript to build dynamic, interactive Web pagesDebug scriptsCreate scripts that work in all browsersWork with HTML5 and CSS3Leverage the popular jQuery libraryControl CSS with simple JavaScriptsAdd Ajax effects to your web pagesScript animations and musicThis new edition also includes new coverage of unit testing, implementing Ajax with jQuery, and new frameworks such as Angular JS. Step-by-step instructions carefully walk you through the most common JavaScript programming tasks, and quizzes at end of every chapter help you build and test your knowledge., Sams Teach Yourself JavaScript in 24 Hours, Sixth Edition New coverage of ECMAScript 6 In just 24 lessons of one hour or less, Sams Teach Yourself JavaScript in 24 Hours helps you learn the fundamentals of programming using the JavaScript language. Designed for beginners with no previous programming experience, this book''s straightforward, step-by-step approach shows you how to use JavaScript to add a wide array of interactive features and effects to your web pages. Every lesson builds on what you''ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common JavaScript programming tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Upgrade to the online Learning Lab edition of this book for just $10 with purchase. See inside for details. Learn how to... 路 Use JavaScript to build dynamic, interactive web pages 路 Debug scripts 路 Create scripts that work in all browsers 路 Write clear, reliable, and reusable code 路 Use object-oriented programming techniques 路 Script with the DOM 路 Access JSON data 路 Work with HTML5 and CSS3 路 Leverage the popular jQuery library 路 Control CSS with simple JavaScripts 路 Read and write cookies 路 Use some of the new ECMAScript features today 路 Get started with frameworks such as AngularJS 路 Build browser add-ons and extensions Register your book at informit.com/register for convenient access to updates, downloads, and corrections as they become available. Who This Book Is For Those who have at least a basic understanding of HTML and web page design in general and want to move on to adding some extra interactivity to your pages. Those who currently code in another programming language and want to see what additional capabilities JavaScript can add to your armory Someone who has never done any computer programming. Browse through an HTML primer before using this book. You don't need to be an HTML expert to use JavaScript but should have a basic understanding.

Phil Ballard - Sams Teach Yourself: JavaScript in 24 Hours, Sams Teach Yourself EPUB, PDF, TXT

Book jacket., The book is for anyone who wants to learn how to modify Minecraft--no previous programming experience required The book uses JavaScript, a popular programming language for creating websites and scripting.Written from the programmer s perspective, this book strives to teach readers how understanding basic elements of computer systems and executing real practice can lead them to create better programs.Helpful supplements conclude the book., This brief and practical book emphasizes the intuitive concepts of linear programming, offering numerical examples with each concept.They came to be known as the Neogrammarian school.The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website.Writing the Solver application was more difficult than writing the Generator, because it required designing and implementing each strategy separately.The author chose to write the application in 'plain old C' because he wanted to make the code accessible to as many people as possible.For example, in the game, one of the first things any player must do is create a Workbench, or Crafting Table, which will in turn enable the player to create sophisticated tools.Sociolinguistics and Deaf Communities will be welcomed by students of sign language and interpreting, teachers of sign language, and students and academics working in linguistics.Languages are artefacts of culture, meaning they are created by people.